Dark Souls III – Should You Play It?

By Andrew D

First, I’ve got the Platinum on both Scholar of the First Sin and Dark Souls 3. Okay, that last part is a lie. I still need Master of Miracles for Dark Souls 3 (grinding out the Concord Kepts from the Silver Knights in Anor Londo… ) But still, I’ve been through both games more times than I can count.

So how hard is it? Average. Dark Souls has this reputation for being difficult, but I don’t think it is. Yes, enemies hit hard. But so do you.

There are no “bullet sponges” here. They hit you for half your health bar? Guess what, you can hit them back for almost the same. You’ll die a lot, and unlike many other games, there isn’t an overly generous checkpoint system.

But know this: My kid (with some SunBro assistance from me) beat Dark Souls 2 -including DLC – when he was 11. He just finished Dark Souls 3 last weekend. He’s 13.

That said, after hundreds of hours poured into Dark Souls 3, here is my brief review.

Lets start with the negative stuff first:

The Poise system is badly designed (there is, last I checked, a belief among the community that the Poise system in fact doesn’t function at all. There is supposedly code in the game that would allow for a functional Poise system, but it was removed or ‘switched off’ before release. The developers, to my knowledge deny this, which is fine. But then it means they handled the mechanic really, really poorly.)

“It’s working as intended.” Then you intended it to work badly…

What is Poise, and why does it matter?

Every time you hit an enemy, you have a chance, depending on their Poise and your weapon, to interrupt their movement (preventing them from dodging, running, rolling, and most importantly – attacking.)

This is called staggering. The movement is interrupted and they get hit. A staggered enemy is a helpless enemy. A dead enemy.

This system applies to you as well as the enemies in game.

How Poise used to work: In past Dark Souls games you could wear armor that would raise your poise, making it more difficult to stagger you and disrupt your attacks.

How it works now: It doesn’t. Any enemy can interrupt most any attack with any weapon you use.

At first that might not seem so bad, until you get to the second mistake of Dark Souls 3 – and possibly my biggest complaint with the game.

Absolutely every enemy attacks faster than you can (and has longer reach), no matter what weapon you are using. They have a greatsword the size of a house? The can initiate an attack with that faster than you can stab with a dagger. Their dagger? Will hit you while your greatsword whiffs the air in front of their face.

So, if you’re the kind of player that likes to trade hits with enemies… you will ALWAYS be staggered.

Your only option now is to dodge out of the way of everything, all the time. And that’s fine. If that’s the playstyle you want to choose. People have been doing it that way since Demon Souls. But there was always a choice.

I like to be a fast-rolling ninja. But there are also times when I get sick and tired of this game’s crap and want to throw on some heavy armor, pull out a flaming ultra greatsword, and go to town!

In the past, you could choose heavy armor, and a greatsword, and exchange hits with an enemy. Yes it would hurt you, but you would hurt them more. An entirely viable playstyle that no longer works.

And fine. That’s how this game is supposedly designed. But the claim that Dark Souls has such a deep combat system? I don’t think that’s true with this installment.

For a game that is in large part based on combat… That’s a pretty big step back.

One more complaint:

The covenant system. This is no big deal if you’re not a trophy hunter. It’s entirely possible to play the game the entire way through and enjoy it without ever messing with the majority of covenants.

But if you’re after the Platinum trophy? Get ready to grind. A lot. Because while the multiplayer system has been improved over games of the past, there’s still a couple broken covenants that will require either a LOT of sitting around waiting to be summoned, or grinding. Expect an average of 6 hours killing the same enemies over and over and over and over and over and over…

(I’m looking at YOU Blades of the Darkmoon… )

OK, so what’s good?

Pretty much everything else.

The environments are beautiful, and fun to explore. I can’t think of a single area where I arrived and went “UGH. This again.” (In the first Dark Souls, I found pretty much everything after Sen’s Fortress to be cheap and tedious.)

The weapons and armor, everything really, looks amazing.

There is plenty of enemy variation, and they make sense for the environments in which they are found.

Multiplayer is always open to opinion. I think it’s fairly balanced if you play smart. Others will disagree. If you’re a whiner and don’t like being outnumbered when you invade, you won’t be thrilled with how Dark Souls 3 handles things.

Matchmaking is much improved. You can co-op with your friends easily this time around thanks to password matchmaking.

Finally, one of my favorite improvements: For the first time ever, all armor sets are useful! You no longer need to upgrade them. And they are ALL functional. The majority of weapons are viable as well.

The developers have given you an incredible armory to choose from, and it all works. Even the poorer weapons are adequate for handling in game enemies.

Bottom line: Is it fun? Yes. Is it frustrating? Somewhat often. Is it worth buying? Yes. Are there other games like it that are better? No.

Do I harbor resentment towards the developers? A bit!

If I were to score it, I’d start with a 10 for all the amazing things this game gets right. Then I’d take away 3 points for the broken combat and settle around a 7. Yes, this game has a whole lot going for it. But you’re gonna have to put up with some unnecessary (in my opinion) frustration to enjoy it.

Fix the Poise guys!

Thanks for reading! I love/hate the Souls series like nothing else.

Article Source: https://EzineArticles.com/expert/Andrew_D/2390532

Kinect Games – A Gaming Revolution

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Over time, video games have become a major source of entertainment for children and adults alike. Everybody loves to play video games, maybe because video games allow one to do the impossible, like driving a car at break neck speed, taking on the role of a superhero, do somersaults, fly and even take part in shoot-em-ups. The world of video games has changed and evolved into a new type of gaming that now allows for controller free gameplay.

The latest accessory from Microsoft, Kinect, has made way for games that will allow you to control your game character the same way you would do in real life i.e. with hand gestures and body movements – that is what Kinect games are all about. The unique selling point of these games is that you do not need to hold any gaming device or gaming controller in your hands. All you need to do is stand in front of the screen and the motion camera fitted inside the Kinect accessory will read your body movements and control your game character accordingly.

Microsoft, has developed ten launch games for Xbox 360 Kinect accessory. These 10 Kinect games are of different genres to cater for a varied type of audience.

One of the most anticipated Kinect games is Star Wars. Star Wars on Kinect would literally change the way you have played the game in the past. Players can now battle with the Jedi using a light saber sword with real movements and motion-activated Force powers for a more immersive gaming experience. Kinect has a new interface for this game, whereby players will need to stand in front of the screen and move their hands the way they would move a real sword. The character in the game will mimic the movements onscreen. You do not hold any controller in your hands or push buttons. Hands free control has given a whole new meaning to the world of gaming.

Another of the launch games for Kinect is Dance Central, a game developed by MTV. Game play involves picking a song from a long list of tunes for players to mirror the on-screen avatar’s movements. In the game, the Kinect camera reads your full body movements and you score according to your moves. It is a great game just to have some fun and learn some cool dance moves along the way.

Kinect Joy Ride, as the name suggests is a racing game. Again, no remotes, no arcades, just sit in front of the screen and position your hands as if you are driving a car and you are good to go. Players navigate their way around a track by imitating steering wheel movements with their hands, and scoring extra points by leaning back and bending forward causing their vehicle to somersault when it’s airborne.

The major feature of Kinect is that it features a full body sensor and the capability to read even the slightest of movements, which really makes game play a pleasure. All of the Kinect games are aimed at a casual gaming audience and the absence of a control system makes it easy for anyone to join in the action using their own body movements.

Microsoft have high hopes that their new Kinect games will win over the affections of casual gamers, where the quality of the games will be paramount to success. Kinect’s hands-free gaming interface could well be Microsoft’s way of securing a piece of the massive casual games market.

 

For more information about Kinect and Kinect games [http://kinect-xbox-360.co.uk/kinect-xbox-360-games.php] visit: Kinect Xbox 360 [http://www.kinect-xbox-360.co.uk] – UK information portal and price comparison for all things Kinect!

Game Guide 101: Types Of 3D Games

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By Patrick Laurence

Gaming experience has never been as rich and vivid as it is today. From 2D to 3D, the evolution of gaming technology makes it popular not only among teens but also among adults alike. So what makes 3D games attractive not only to gamers but also to the general population?

Sense of Immersion

The advancements in technology resulted in 3D where the features allow gamers to experience realism resulting to better gaming experience. This is due to the fact that games that are made in 3D caters to the human senses such as the senses of sound, sight and touch. Sports games are quite popular since these have more activities, and the gamers do the action live especially for games developed for Wii.

Types of 3D Games

One of the popular 3D games genres is sports since most players are into extreme sports. Sports such as basketball or baseball allows gamers to experience the actual play without being physically in the field. Aside from sports, shooting games are also popular. In shooting games, it usually opens with a mission that allows players to catch bad guys or other targets and advance in the gameplay. These games usually have realistic locations allowing for a more immersed gaming experience.

Mental games are also becoming popular not only for avid gamers but also for use in many educational institutions. Updated versions of many mental game plays include 3D versions where depth and dimension are added to help make the game lifelike.

For people who love racing, racing games are also fast dominating the 3D world. Many are interested with these types of games because of the exciting graphics as well as the thrill of winning the race(s). Aside from car racing, one would also encounter animal racing, boats and even planes.

Simulation games have also been gaining popularity among players. Simulations allow players to assume a character or a role and finish their missions. Examples of these can be starting their own farm, becoming a crime boss or even having a virtual family.

Sense of Depth

As human beings, we are accustomed to seeing things in a 3D perspective and as such, it is hard for some to play games that are developed in 2D platform. In 3D games, players can play more easily because of the 3D perspective. They are able to visualize maps, graphs and other game designs/backgrounds as all the game features have a sense of depth that humans are familiar with.

Interested in playing 3D games [http://www.3dgames77.com/]? Visit the site today for the latest strategy, role-playing, simulating, racing and other game plays.

Article Source: https://EzineArticles.com/expert/Patrick_Laurence/1754394

Welcome

Welcome to xxx The Game Room xxx

My name is Christopher Smith. I am a 2015 graduate from Joaquin High School, in Joaquin Texas and this is my second year in college.  I have recently joined the navy and will embark on my journey into new waters on February 15th, 2017.

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Every chance I get, I will update this site with new games for your enjoyment. Thank you for stopping by and for your support. — CHRISTOPHER